We are very happy to announce the release of our **real-world map plugin COALA **which is now available as a free download on the marketplace!
COALA (Context Aware Location Assessment) is a one-stop-shop for any kind of real-world-data (geolocation, time, weather, moon phases etc. up to specialized golf sport data). This plugin can be used to create real-world AR games, innovative AR applications or simply smarter apps.
With the COALA plugin you can create in-app maps with streets, buildings, rivers, playgrounds etc. You can get building information, information about restaurants & supermarkets and create your own static or dynamic Points of interest. Pitch and match location, weather, moon phases and other data points. Define terrains on a grid basis and access a skybox with real world weather conditions and moon phases. This plugin also provides for GPS mapping and other tools. You will be able to create your own real world product with all the tech in place and responsible use of data rates.
We are offering one **free example map **in the plugin. There are also two more maps (Sci-fi/Low-Poly) with different styles available for purchase in separate downloads…
Visit our website for more information on us and the projects we realized with COALA.
FEATURES
Pick data points to create your map
Render the map in your game style with full customization options
Add streets or buildings and use their real world heights
Add data layers like weather and moon phases
Create your own static and dynamic POIs
Fill the world with interesting information on a grid layer
Use the skybox to show sun, clouds and moon, rain, mist or snow
Includes GPS mapping of player
Loading/Unloading of areas in relation to GPS position
This SDK also includes a project with full visualization and free customization options
One free example map. Two more maps (Sci-fi/Low-Poly) with different styles (separate downloads) available
**TECHNICAL INFORMATION **
Number of Blueprints: 23
Number of C++ Classes: 49
Network Replicated: No
Supported Development Platforms: PC
Supported Target Build Platforms: Android, iOS, PC, Mac
How do I use the Paper Style Map in Coala Plugin? I tried to watch the tutorial but it doesn’t have closed-captioning for hearing-impaired people. I tried to read the documentation but I’m confused.
thanks for installing our plugin, we are happy to help you get started on your projects! Please take a look at our documentation,we updated it in the install section of the paper map. If there are still things that are unclear don’t hesitate to write us your questions to support@thoughtfish.de so we can get back to you in more detail!
@jeffmorris please create a new map in your project and follow the documentation to the step “open map2”.
Now access the blueprint folder and move Bp_character_childmap2 and BP_Coala_Childmap2 into the map you created.
Then turn off Async in the BP_coala_childmap2 and edit the material in your BP_coala_childmap2 to look like the pictures below.
If you want to drive a car while accessing the map that is possible if you access the map with a running GPS and mobile network on an Android device.
I hope this helps, if you need any more help it would also be possible to schedule a call with us to help you with your setup.
I’m currently working on deploying the plugin using Unreal Engine 5.2 on macOS.
Do you have a version of the plugin or any data files that are confirmed to run without errors on macOS?
Alternatively, do you have any recommendations or ideas for preventing errors when initializing the plugin on UE5.2 in macOS?