[RELEASED] Universal Inventory System (Blueprint Only, UE5)
Overview
The Universal Inventory System is a Blueprint-only, drop-in inventory framework designed for Unreal Engine 5. It provides a ready-to-use, fully modular solution for item management, drag-and-drop UI interaction. Every element is cleanly organized, thoroughly commented, and easy to integrate into both new and existing projects.
Key Features
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Blueprint-Only Implementation — no C++ or plugins required. -
Modular Design — easily extend or modify to suit your project’s needs. -
Drag-and-Drop UI System — fully functional inventory and slot interface. -
Demo Map Included — example scene demonstrating full integration.
Included Assets
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12+ Blueprints covering core logic, UI widgets, demo character, and utilities.
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Complete demonstration level (optional “Demo” folder).
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Full documentation and license file.
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Project icon and promotional media.
Supported Platforms
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Windows:

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Mac:

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Linux:
(Blueprint-only; fully portable)
Documentation
Comprehensive documentation is included in the download.
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Preconfigured for Keyboard and Mouse.
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Easily extendable for Gamepad or custom bindings.
Download
Unreal Engine Marketplace:
Support & Feedback: Much needed.
Please feel free to post feedback, feature requests, or questions directly in this thread.
I monitor this topic regularly and will provide prompt responses and updates.
Thank you for viewing the Modular Inventory System.
It is my goal to provide a clean, efficient, and extensible foundation for developers who prefer working entirely within Blueprints.