When I use Chaos in UE5 Preview 2 it breaks apart fine until I put the GC actors in a cluster group. It starts breaking but they don’t fall apart. Anyone else experiencing this?
So I found that it has something to do with the anchorfield, it messes with the destruction. Am I the only one getting this?
I’m getting this too. Sometimes it seems to work fine, othertimes not. It didn’t occur in early versions for me.