Cloudscape Seasons 1.5

UE4.24 is release today by Epic and I will double check if any changes are required since last time I checked otherwise I will mark the compatibility at the UE4 Marketplace. The release 1.5 is still on the works and we are compiling a heavy amount of videos from the bottom up, so even not programmers will have a great time customizing the new release. We also decided in the last minute to replace the World Composition Demo map showcasing 324Km2 for another one with 1024Km2 (8x8 tiles / 32 x 32Km) and this will showcase better how the cloudscape will be handled to be visible through all this much distance, even thou its extents are set to 20 x 20Km, where you can choose the object used to center the cloudscape while moving through the landscape. [HR][/HR]
We are also planning to adapt Cloudscape Seasons to work (from 4.24 and up) with the new Physically-Based Sky Atmosphere Component and with the new Sun positioner plugin. With that we probably will have make changes with BP_TheSun, BP_TheMoon and BP_SkySeasons for when you decide to enable those mentioned plugins.

https://media.discordapp.net/attachments/438472563207962625/653626584837652503/image_3.png?width=400

As seen in the UE4.24 documentation

https://media.discordapp.net/attachments/438472563207962625/653626688285966387/image_4.png?width=400

This one too
The project will still keep the ability to have a non-physically-based sky for artistic convenience and freedom.