I made this video showing the Volumetric tools content for UE4.25 which is quite something and which I will study and borrow some ideas to improve Cloudscape Seasons. What I like: the sky curvature, the use of the new sky feature and how the noise is integrated. What I don’t like: performance, no possibility to use custom cloud shapes, no separate cloud layers, no ways to apply custom coloring to the clouds. Follow the video: