Clouds & Skies

38 Clouds and 9 Skies. Photorealistic good Quality and Simplicity with good performance and customizable Materials.

DESCRIPTION

38 Cloud Textures with unique simple 3D Meshes and
9 Sky Textures 360 degrees rectangular panoramas (equirectangular) with 3D Mesh spheres.
3 Additional panoramas versions

Each Cloud is separate. Each is on a separate Texture with transparency. The exception is 2 groups of clouds “horizon”, which are placed together on one Texture.

All components have been created so as to achieve the best visual quality while maintaining simplicity for optimal performance when they are used in modern computers games, mobile devices games, virtual reality and other projects. Meshes, Materials and Textures have been specially prepared to give infinitely many and easy possibilities to customize objects for your unique project.

Video 1 - Demo scene (included)

Video 2 - Assets scene. The video was recorded before Upgrade 2.

In answer to questions about night:

There is one night 360 Panorama (Spherical) available in the “Clouds & Skies” package. It is the clear, starry night sky with a band of clouds on the horizon.
There is also photographed the Moon as the 2D Sprite.
Individual night clouds can be created by manipulating the Base Material or the Material Instances Parameters of standard daytime clouds. There is no ready night individual clouds.

Here is an example of how quickly I created the night scene in this way. Not included. Please find screenshots enclosed.

​​If you have any more questions, please ask.

UPGRADE 2: October 21, 2022

+8 Clouds (Now 38)
+1 Ring of horizon Clouds (Now 1)
+1 Sky panorama (Now 9)
+2 Demo scenes (Now 4)


In the last upgrade I missed the settings in several Cloud Static Meshes. In the Horizon group and the Top group. Everywhere should be set:
Auto Compute LOD Distance = [v].
I’m Sorry.

I would like to invite you to the little 30% discount through January 5, 2023.
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