This is a clouds lighting plugin.
The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.).
Light sources include a bunch of customizable parameters:
- falloff type (exponential/inverse square);
All parameters are accessible via Blueprints/C++ API and sequencer.
More info on Marketplace.
Change log: click.