https://forums.unrealengine.com/core/image/gif;base64
Hello there!
This is a clouds lighting plugin.
Video: click.
The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.).
Light sources include a bunch of customizable parameters:
- intensity;
- color;
- attenuation;
- falloff type (exponential/inverse square);
- etc.
All parameters are accessible via Blueprints/C++ API and sequencer.
More info on Marketplace.
Change log: click.