Hey i was wondering if anyone has any advice for making / implement different clothing pieces.
In the past I’ve just sculpted and texture painted everything on one mesh so im a little foggy on getting things rolling efficiently.
I would assume i can just socket some pieces like hats and shoulder pads but how would i go about making more complex pieces like alternate pants and shirts for a character?
Like do i have to add the clothing mesh to my existing character animations in my 3d software and export them separately?
Any help would be greatly appreciated. or even if someone could point me in the right direction. i had a hard time trying to track down the info i need. A lot of riffling through mixamo nonsense