Clothes in distance break

For everyone having this issue. I found an even easier fix. In your metahuman open the main skeletal mesh and change the Num LODs in the Details from 8 to 1 and hit apply.

What is happening is the “body” is cycling through LODs and the closthes don’t have an LOD to cycle through, so they break. Set them all to 1 and it should fix.

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