Cloth tearing in UE4?


So I’m reasearching destructible meshes in UE4 (using apex PhysX lab) and this is going quite well.
Now I would like to tear cloth and I found out that this was possible in UDK and in Unity 4, so I was wondering if this is also possible in UE4.
I couldn’t find anything on it, but maybe I’m looking in the wrong places.
Is there something built in or a plugin or blueprint system I could use to tear cloth, is it even possible in UE4?

Hi Elias,

PxCloth does not currently support tearing. This post from Mike Skolones should explain why for you.

Aha, very useful!
Thanks a lot