Cloth simulation on meta human character

Hi,
I wanted to enhance the physics of a hoodie that is part of a MetaHuman’s outfit, and I’ve tried doing this in multiple ways – using Chaos Cloth and Cloth Paint – but nothing seems to work. It only affects the physics of the hood, but not the sleeves or the torso. What should I do about this? Thank you in advance for your help! c:

PS
It seems to me that the physical asset is working fine, but it’s as if the skeletal mesh isn’t functioning correctly.

Screenshots:
https://drive.google.com/drive/folders/10IlOu62gwWXzdvLjOQpRb3XvPPZ7sYFK?usp=sharing