I was going through the Paragon files and I came across something that caught my attention.
For the Gideon character of Paragon, the clothes look like clothes but they are thick.
Thick Mesh :
but Thin in Paint Cloth :
As you can see the mesh of the clothing is thick but in Cloth Paint mode it’s thin.
I was wondering how it’s possible, is it a feature only possible with Nvidia’s Apex?