Cloth simulation breaks mesh

Hi UE4 community,

I’m having an issue with cloth simulation on a long coat for one of my characters, and I’ve been spending a couple of hours trying to fix it with no success. When I apply a clothing simulation to the bottom of my coat, it just breaks, as you can see in the pictures. Thing is even if I apply a clothing simulation with a strenght of 0 to all the botton, it also breaks. So I really don’t understand what’s going on here.

293561-cloak3.png

Note that the bottom of the coat is a different material, but it’s part of the same mesh.

Thanks a lot !

Up, problem not fixed

Fixed it, for anyone wondering, adding an empty Cloth simulation on the top part of the coat fixed it