Cloth sim flipping out in Render. Can i cache cloth simulations? (Using twinblast Paragon Rig)

The cloth flips out when i render it…is there a way to cache the simulation before rendering?

i tried sequence recorder and take recorder but those don’t seem to capture cloth simulations either…i’m basically looking for an “alembic cache” equivalent in UE4.

Short answer: Nope
Long answer: Still nope