You can try deleting pawns from the outliner one by one to see which one was taking the cpu time. Take a backup before doing this though. If you are using git you can just do a hard reset and it will revert all of that.
You can try deleting pawns from the outliner one by one to see which one was taking the cpu time. Take a backup before doing this though. If you are using git you can just do a hard reset and it will revert all of that.