I recently created a character in UE5. Some time into creating them, I decide to add some cloth objects. I created the cloth data and painted the skin weights. All looks well in the window, but when I try to have it interact with character though, it doesn’t do anything. From what I’m being told, the mesh needs to be part of the character’s skeletal mesh to make this happen. This would of course mean that I would need to go back to the beginning and do a lot of work over again. How can I get the cloth to react to other physics objects in the scene that aren’t part of the character itself. Any help here would be greatly appreciated.