Team Name:
TypeEhStudios (Based in Canada)
2 positions
Talent Required:
We are looking for a skilled 3D artist with skills in (Maya Or Blender) and Substance Painter for ‘Realistic’ Assets. Experience less important if the candidate has developed ‘game ready’ assets before for UE4.
Examples of Work Needed:
Painting of Vehicles,
Repositioning and creation of clothing assets
Creating new assets
Painting Existing Assets
Refining and simplifying existing assets
Experience with rigging and using the Epic Skeleton a must.
We have Motion Capture System and the artist will also ideally have animation blueprint expertise as our game uses lots of animation and blend spaces.
This Title will be released 2019 and is 80% Complete.
Our Project has been in development for 2 years and now we are looking for strong developers with good QA and Attention to details.
This is a well funded project and can be described as ‘Triple I’, with a good level of polish but we need help to complete and give the final shine and testing. High Quality assets have been developed with a number of unique ideas that are already in the game.
Current team of 6 , is Canadian and West Coast US. So remote works!.
Current team is Royalty based and preferred that based on their belief in the game, Paid is a possibility for the right candidates.
Hours are flexible.
NDA Required.
Contact:
E-mail: [EMAIL=“mark@TypeEHStudios.com”]mark@TypeEHStudios.com
Please send links to published work.