I’d like that when I click on a category button, if another one is open, it closes.
I’d like a single scroll box on the screen at the same time.
I don’t know how to do it, I struggle with this logic, even more so since I only have access to one button in the blueprint since the others are generated…
You dispatch the click from the generated widget to the parent widget, sending a self reference. The parent can close the previous widget and open another one.
Well, I’m back. Based on what you gave as a solution in your last post, how could we handle clicking the same button twice to open/close the child menu?