Closable curtains?

Hey guys. I’m trying to set up a window where you can walk up to it and close the curtains by pressing E. How can I achieve this? What do I need to do when making the curtain model and what do I need to do in the engine?

You can just make an animated FBX file for it and then play the animation in game when you press E

I wouldnt bake the animation in the FBX.
Depending on your curtain mesh, you could get away by simply scaling it. Make it a bit wider and “flatter”.
This way you can control curtain speed and other values more directly in your curtain or window blueprint.
And I would suggest putting it all in a blueprint as you will also need a trigger volume, otherwise “E” will operate the curtains from just anywhere :wink:

Thanks for the quick responses! Not sure why I didn’t think of either of those xD