Cloned project makes FAB plugin not working

Hi,
I’m not sure about the reason FAB isn’t working when you want to “add to project” it just fails. But it’s probably because of these :
I replaced my C: drive and added another drive, that made all my previous drive to change their letters.
Then (months later) I cloned my project and changed his location, FAB plugin doesn’t work when you want to “add to project”. I got a message “Dowloading -nameOfTheDownload-” and then nothing happend.

This is the message I get in the output log window :
LogFab: Error: Failed to download FAB Asset “name”

How can I fix this ? It’s like FAB is using an outdated path, how can I refresh the path to a new one so it works again ?

Hello there @Valkynaz!

That definitely sounds like old cache data interfering after your transfer. Checking around the communiy, the cache tends to save locations using absolute paths. So, with your drive letter changed, the plugin is most likely still looking for a drive unit that no longer exists, and the downloand/transfer process fails.

In order to clear this up, go to your project’s main directory, ande delete folders Intermediate, Saved, DerivedDataCache, and Binaries. After that, right click your .uproject file, and pick “Generate Visual Studio project files”. After that, re-open your project, allow it to rebuild, then test FAB again.