clone project to view on another pc

I am running windows through bootcamp on a mac and i cannot get oculus hmd to run correctly, so I want to run the project on another PC that I had been using with oculus. Whats the best way to move the project so i can edit it on the other PC?

I cloned the project to a dropbox folder that the PC has access to, and when I open it the ue4 editor shows all the assets and content but nothing is placed in the editor space. The cloned project shows up as it should when opened on the bootcamp mac that it was created on but when the same project is opened on the other pc, the content browser shows all the files but nothing is placed. is there a way to export the asset and content data/location so the pc knows what to do with the content?