Hi everyone,
I wanted to open a discussion around ClipFinder as a platform rather than a specific product or promotion. As creative workflows become more media-heavy, platforms that focus on organizing, searching, and reusing video references are becoming increasingly relevant.
For Unreal Engine users, especially those working on cinematics, trailers, or real-time storytelling, having a structured way to discover and manage short video clips can support better planning and visual consistency. Platforms like ClipFinder reflect a broader trend toward centralized reference libraries and smarter content discovery in creative production pipelines.
I’m curious how others here currently handle video references or clip organization during development. Do you rely on external platforms, self-managed libraries, or in-engine tools for reference and inspiration?
Looking forward to hearing different perspectives from the community.