Climbing tutorial problems

Ive been following this tutorial exactly.

And more recently on a new computer the unreal engine now doesn’t even stop movement when the commend is there. much less attaches to the wall, it doesn’t. stuck on the line trace never registering a hit. can someone help me figure out whats going wrong?

Hey @JudoFright, Welcome to the community!
Could you show a screenshot of what exactly is happening in your situation, and maybe the blueprints of your implementation of the tutorial?
My last follow-up question is, what exactly do you mean by a new computer? As in you’re transferring files from one machine to another, or it’s just physically new?
Any moe info would help a lot!
-Zen

sure, i installed it on a physically new computer, started fresh on another machine.

here’s the code blueprints thats not working.

@JudoFright
That’s the macro he creates in the first couple of minutes, right? Maybe try some Debug Log options, to see exactly what you’re inputting/outputting. Have you set up the movement to occur after that, where he sets the movement to flying and stops movement?

It seems like you’ve set up the blueprints like in the video, but it seems like this part plays into a part of a larger piece of the movement.
-Zen

my bad, ya i implemented that too. ill take a look at the debug in the morning. I implemented it all the way to ‘move component to’.

here’s the rest of the blueprints.


1 Like

Couldn’t figure out what went wrong so i installed a newer version of the engine & that fixed it. looks like version 26 is glitched compared to version 27.

1 Like

Glad you’ve got it fixed, I was truly confused by this issue! And thanks for replying!
Happy Developing and ask moe questions if you have them! :vulcan_salute:
-Zen