Climbing blenspace takes several seconds to transition and continues animating after no input....

I’m trying to narrow down what might be causing this. When grabbing the wall, the blendspace seems to cycle through for about 3 seconds before it settles on idle.

Then, when moving up, it seems to take 3 seconds to fully transition to climb-up-animation. It also doesn’t stop animating when I stop. (Again, takes about 3 seconds to settle back down to idle.)

In my BlendSpace, the smoothing is a low 0.1. (I even tried zero just to see if it would instantly swap animations, but no go) I’ve also tried other smoothing types but nothing seems to change it.

I’ve tried a few tutorials but always have the same issue. Here is the current one I have set up: (episodes #30 and #31):: https://www.youtube.com/watch?v=F_g_AnDyWi8

Any help is very much appreciated!!!

Here is a couple videos showing what the issue looks like:


Turns out this was a bug. I unchecked smoothing and everything worked. (Although the transitions were of course very steppy.) So I turning smoothing back on aaaaand… everything was fine. :confused:

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