Hello guys !
First post here for me
What I would like to do is, I think, pretty simple. I would like my character to be able to climb the face of a mountain, and toggling an anim. I’m not sure how to explain this, but it would be like :
{IF} Player HIT surface between 30 to 60° from floor, {THEN} surface is possible to climb (in Climbing sens) and PLAYER change ANIM state
{IF} Player HIT surface between -30 to -60° from floor, {THEN} surface is possible to de-climb (in De-Climbing sens) and PLAYER change ANIM state
In order to explain myself more, you can have a look at my [quickly, badly] draws
- is actual case
- is climbing state (hypothetical)
- is declimbing state (hypothetical)
Would it be doable ? By blueprints ? Thanks in advance for your support !
PS : if you still don’t understand, have a look at how the player move in Steep game (Ubisoft) when it is in walk state.