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Clients set to 2, like tutorial, doesnt work on mac.

I watched the networking tutorial, started a 1st person blueprint project, set clients to 2, set play to new window. When I push play i get 2 views (expected), one is first person view from game says server at top (expected) and another view that has nothing but a cross hair, black sky, white ground, says client at top, but doesnt do anything… (not expected). Any thoughts? I’m not new to development by any means, just a bit disheartening to not get expected results on first simple attempt.

Running on a macbook pro btw.

Still trying to get this stupid simple thing to work… I don’t see anything that shows any type of console or debug output.

Known bug with current release.
See this thread on answer hub for more information & possible work arounds:
https://answers.unrealengine.com/questions/30275/cant-use-playineditor-with-multiple-clients.html