Client won't spawn after server travel

Hi, I am having a issue where when I package the game and test using 2 different steam accounts the client works fine for the first server travel to the character select map however after another server travel to the playable map the client joins but spawns in the middle of the map with their own camera and can’t see the server if I go to that location with the server player (server spawns there selected character and their selected team but client won’t). After a while the client goes back to the main menu screen. I even added a spectating system just to make sure if the client’s selected team was not added to their game instance variable (I think this all works fine) but once the client is in the map nothing works not even the chat it’s like the client is not taking a input. However I discovered if I re invite the client then the client spawns in there selected character at the selected team spawn. If I test my game in editor it all works fine. Please help me :slight_smile: Thanks.