I have a Menu Widget added to viewport from BeginPlay of a Menu Persistent Map during startup, when i Play As Listen Server on Standalone Game with 3 window open and click on New Game (Open Level) from the Server window, the other 2 client also redirected to open a new level. I was wondering if this is intended as we’re testing locally? on one editor instance?
i have tried to uncheck Run Under One Process from Editor Preferences as i googled but still have the same result.
Here’s the screen rec on the far left is the server window, i first start the game on client on far right, the other 2 window stay the same, but when start the game on server window the middle client will also open the level (if far right window did not manually open, it will also open a new level when server window is clicked)