Client travel ,dedicated server?

I’m trying with dedicated server to move the client to another
level, but when it happens, it is as if they are on two different maps do not see each other.
simply i use open level and insert the name of the level.
please help!

Thats because you do that in character class which might run on client, try do it in GameMode which definitely should run on server

I tried but it does not work :frowning:
you could try?
I’m really newbie in these things :frowning:
please help!