So, i’ve created 2 playerstart points, both looking down. On the server (listening server) everything works fine, but the client spawns with camera (by camera i mean view direction of playerstart) looking the wrong way. And this problem occurs only with cameras facing down, cause when they are directed horizontally, player spawns and looks corectly. How can i fix this? I’ve tried to disable “Auto manage active camera target” in my player controller, but it doesn’t help.
My setup:
The result for client:
P.s. maybe it’s a trivial question, but i’m a beginner…