Client/server target files

Hello,

I am aware this is not the build topic, but I repost it here since I did not get a reply, and dont seem to get any reply on any post there

Are there any target files available to copy for the server/client builds? WIth the modified ones from the wiki it seems to break.

The layout of them right now:

Clien.target.cs:
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;
using System.Collections.Generic;

[SupportedPlatforms(UnrealPlatformClass.Client)]
public class argentavianAppClientTarget : TargetRules
{
    public argentavianAppTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Client;
        BuildEnvironment = TargetBuildEnvironment.Shared;
        ExtraModuleNames.Add("argentavianApp");
    }
}

server.target.cs:

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;
using System.Collections.Generic;

[SupportedPlatforms(UnrealPlatformClass.Server)]
public class argentavianAppServerTarget : TargetRules   
{
    public argentavianAppServerTarget(TargetInfo Target) : base(Target)  
    {
        Type = TargetType.Server;
        BuildEnvironment = TargetBuildEnvironment.Shared;
        ExtraModuleNames.Add("argentavianApp");    
    }
}