Hi guys… i’m struggling with this problem…
So, both client or server when one of them pick up an ability from Level, this one destroyes and in HUD i want the icon for the firsti ability change color.
When i pick up the ability, this one know which player has taken itself. I debugged and this variable is known on the server.
So at this point, I execute a ServerOnlyEvent on the abilityBP which tells to the player to change the HUD.
It calls a ClientEvent.
It doesn’t work… how could i do?