Client generated -server

The problem was I launch the ue4editor from epic release, not build by myself.
You have to move your project folder, under root folder of unrealengine you clone from git.
And next from rootUE4\engine\binaries\win64, you can launch ue4editor projectNAme mapName -server -log, and it is a dedicated server.

on epic release, you can’ t launch dedicated server.