Hello all I am currently working on a multiplayer game that works fine on the multiplayer map but when I travel to the map from a different one the server gets a pawn but the client does not any help would be appreciated
Cheers
Hi. i think the issue comes from you don’t use seamless traveling feature.
but big chance you just need to change your gamemode class defaults.
totally recommend you to read this Doc before you go farther. Cheers!