Thank you for your answer.
I followed the procedure you recommended but it did not solve the problem. I went as far as downloading the sample projects provided by Epic Games but everything seems to be in order. I did find a few things though.
- In the tutorial, they indicate that you have to check the ‘Replicates’ box for a TextRenderer. However, in the case of a Widget Blueprint no ‘Replicates’ box appears.
- The variables are indeed defined as replicated in the Game Instance (1) but in the Widget Blueprint the variable is not listed as replicated. (2)
I have tried many ways to solve this problem, but I can’t find a solution. So I am attaching all the changes I made to the variables in question, hoping that you will find the problem.
(3) & (4)
Thanks in advance.