Client does not connect to dedicated server UE4.11

Hello,

Our project was migrated from 4.11 and the client doesn’t connect to a dedicated server.

We redid a new project with ThirdPerson and we redid the same test, it always connects not.
The test was redone in 4.9, where it works, the client is connected.

Here are the command of the server and client with ThirdPerson in 4.11:

Server:

UE4Editor.exe “%cd%/MyProject2.uproject” -server -game -log

Client:

UE4Editor.exe “%cd%/MyProject2.uproject” 127.0.0.1:7777 -game -log

Here are the logs of the server and client with ThirdPerson in 4.11:

Server:
Server.txt

Client:
Client.txt