Thanks for the update. I was not able to reproduce this by typing the console commands in the Tappy Chicken project after being deployed to an Apple iPad, packaged for development.
In order to help isolate the cause of your crash, please provide the following logs:
If the Crash Reporter window is present when the crash occurs, select “Copy Callstack to the Clipboard,” and paste that information in a document and add to this post. Be sure to hit “Submit” on the Crash Reporter pop-up to send the Crash Report to Epic.
The UE4.log (Located: ~/Library/Logs/Unreal Engine/Editor/)
The ProjectName.log (Located: ~/Library/Logs/Unreal Engine/ProjectNameEditor/)
I attached logs + links to screenshots at the end of the letter. Is it what you need? If not, could you write me steps to get right info from Xcode? I’m just a tester and don’t have a lot of experience with XCode.
Since we have not heard back from you in a few days, we are marking this post “resolved” for tracking purposes. However, if you are still experiencing crashes after typing the console command stat dumphitches on your iOS device, please follow the steps for attaching with XCode (link above) and post your results.