Client crash after loading Map

Hey,

someone have a idea how i can fix this error:

[2022.02.05-18.40.37:350][227]LogOutputDevice: Warning:

Script Stack (0 frames):

[2022.02.05-18.40.37:350][227]LogWindows: Error: Error reentered: Assertion failed: !bCurrentRequiresAdjacencyInformation || (bCurrentRequiresAdjacencyInformation && SharedBuffers->AdjacencyIndexBuffers) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp] [Line: 2159]

[2022.02.05-18.40.37:350][227]LogOutputDevice: Warning:

Script Stack (0 frames):

[2022.02.05-18.40.37:350][227]LogWindows: Error: Error reentered: Assertion failed: !bCurrentRequiresAdjacencyInformation || (bCurrentRequiresAdjacencyInformation && SharedBuffers->AdjacencyIndexBuffers) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp] [Line: 2159]

[2022.02.05-18.40.37:350][227]LogWindows: Error: Error reentered: Assertion failed: !bCurrentRequiresAdjacencyInformation || (bCurrentRequiresAdjacencyInformation && SharedBuffers->AdjacencyIndexBuffers) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp] [Line: 2159]

[2022.02.05-18.40.37:350][227]LogOutputDevice: Warning:

Script Stack (0 frames):

The client is crashing after loading my map from main menu. In my unreal editor i dont get any errors.

If i load the map 5 times, then it crash 1 time. It’s not every time