Hi folks.
I really would like to enjoy some help from you. I am doing a multiplayer shooter game where players will have the ability to aim downsights. the problem is that only the listen server is able to do that right now. the client can change their cameras. why is that happening? i already tried to hand this function to the server but it still does not works. the listen server works normaly, but on the clients nothing happens. i am stuck on this problem by 2 weeks already, please, help Me!
- EDIT* i discovered what is going wrong. when i spawn the weapon on the characters hands, i have to do it by the run on server event. the problem is that i cant set a reference to the weapon as variable on the character blueprint. only the server will get that reference.