Hi,
I can load a fresh blank or template project (eg Third Person) in the editor and it loads fine. It renders in the viewport and I can navigate around using the mouse.
However, when I click “Play”, my machine hangs. I can’t ALT-Tab or CTRL-F1 to a terminal and I have to reboot.
I have tried running UE4Editor with the -onethread and -opengl4 flags but I get the same result. I have also tried running play in “Selected Viewport”, “New Editor Window” and “Standalone Game”. All three freeze. Standalone Game creates a new blank window with the title " 64_bit GLSL_430".
This is on Ubuntu 17.04 running kernel 4.11 and the amdgpu driver and a fresh build of UE4 4.16 preview.
There’s nothing in the output that suggests the problem (I have included the last 250 lines of the stdout + stderr).
I don’t know enough about the code base to step through it in gdb, so any suggestions would be great!
LogInit: Compiled (64-bit): May 3 2017 20:34:44
LogInit: Compiled with Clang: 3.9.1 (tags/RELEASE_391/rc2)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line: /home/luke/Projects/ue4test/test4_16_0/Intermediate/Shaders/tmp/00037DCF17050B04000D02FE1CFC142A/1/ 2672 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
LogInit: Base directory: /home/luke/Projects/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
[2017.05.04-01.13.36:215][ 0]LogInit: Linux hardware info:
[2017.05.04-01.13.36:215][ 0]LogInit: - we are not the first instance of this executable
[2017.05.04-01.13.36:215][ 0]LogInit: - this process' id (pid) is 2739, parent process' id (ppid) is 2672
[2017.05.04-01.13.36:215][ 0]LogInit: - we are not running under debugger
[2017.05.04-01.13.36:215][ 0]LogInit: - machine network name is 'Valykrie2'
[2017.05.04-01.13.36:215][ 0]LogInit: - user name is 'luke' (luke)
[2017.05.04-01.13.36:215][ 0]LogInit: - we're logged in locally
[2017.05.04-01.13.36:215][ 0]LogInit: - we're running with rendering
[2017.05.04-01.13.36:215][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz' (signature: 0x306A9)
[2017.05.04-01.13.36:215][ 0]LogInit: - Number of physical cores available for the process: 4
[2017.05.04-01.13.36:215][ 0]LogInit: - Number of logical cores available for the process: 4
[2017.05.04-01.13.36:215][ 0]LogInit: - Cache line size: 64
[2017.05.04-01.13.36:215][ 0]LogInit: - Memory allocator used: binned2
[2017.05.04-01.13.36:215][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2017.05.04-01.13.36:215][ 0]LogInit: Linux-specific commandline switches:
[2017.05.04-01.13.36:215][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2017.05.04-01.13.36:215][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2017.05.04-01.13.36:215][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2017.05.04-01.13.36:215][ 0]LogInit: -binnedmalloc - use binned mPooling OS allocations (pool size: 1408 MB, maximum allocations: 9502).
Using binned2.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(2071142312) SRandInit(2071142312).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.16-CL-0
LogInit: Engine Version: 4.16.0-0+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-0+++UE4+Release-4.16
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
LogInit: Compiled (64-bit): May 3 2017 20:34:44
LogInit: Compiled with Clang: 3.9.1 (tags/RELEASE_391/rc2)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line: /home/luke/Projects/ue4test/test4_16_0/Intermediate/Shaders/tmp/00037DCF17050B04000D02FE1CFC142A/2/ 2672 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
LogInit: Base directory: /home/luke/Projects/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
[2017.05.04-01.13.36:227][ 0]LogInit: Linux hardware info:
[2017.05.04-01.13.36:227][ 0]LogInit: - we are not the first instance of this executable
[2017.05.04-01.13.36:227][ 0]LogInit: - this process' id (pid) is 2740, parent process' id (ppid) is 2672
[2017.05.04-01.13.36:227][ 0]LogInit: - we are not running under debugger
[2017.05.04-01.13.36:227][ 0]LogInit: - machine network name is 'Valykrie2'
[2017.05.04-01.13.36:227][ 0]LogInit: - user name is 'luke' (luke)
[2017.05.04-01.13.36:227][ 0]LogInit: - we're logged in locally
[2017.05.04-01.13.36:227][ 0]LogInit: - we're running with rendering
[2017.05.04-01.13.36:227][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz' (signature: 0x306A9)
[2017.05.04-01.13.36:227][ 0]LogInit: - Number of physical cores available for the process: 4
[2017.05.04-01.13.36:227][ 0]LogInit: - Number of logical cores available for the process: 4
[2017.05.04-01.13.36:227][ 0]LogInit: - Cache line size: 64
[2017.05.04-01.13.36:227][ 0]LogInit: - Memory allocator used: binned2
[2017.05.04-01.13.36:227][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2017.05.04-01.13.36:227][ 0]LogInit: Linux-specific commandline switches:
[2017.05.04-01.13.36:227][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2017.05.04-01.13.36:227][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2017.05.04-01.13.36:227][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2017.05.04-01.13.36:227][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2017.05.04-01.13.36:215][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.05.04-01.13.36:215][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.05.04-01.13.36:215][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.05.04-01.13.36:215][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32136 MB, 32907400 KB, 33697177600 bytes)
[2017.05.04-01.13.36:215][ 0]LogInit: Using OS detected language ().
[2017.05.04-01.13.36:215][ 0]LogInit: Using OS detected locale ().
[2017.05.04-01.13.36:216][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2017.05.04-01.13.36:216][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
c for all memory allocation
[2017.05.04-01.13.36:215][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.05.04-01.13.36:215][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.05.04-01.13.36:215][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.05.04-01.13.36:215][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32136 MB, 32907400 KB, 33697177600 bytes)
[2017.05.04-01.13.36:215][ 0]LogInit: Using OS detected language ().
[2017.05.04-01.13.36:215][ 0]LogInit: Using OS detected locale ().
[2017.05.04-01.13.36:215][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2017.05.04-01.13.36:215][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
alloc for all memory allocation
[2017.05.04-01.13.36:227][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.05.04-01.13.36:227][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.05.04-01.13.36:227][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.05.04-01.13.36:227][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32136 MB, 32907400 KB, 33697177600 bytes)
[2017.05.04-01.13.36:227][ 0]LogInit: Using OS detected language ().
[2017.05.04-01.13.36:227][ 0]LogInit: Using OS detected locale ().
[2017.05.04-01.13.36:227][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2017.05.04-01.13.36:228][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
ache/DDC.ddp not found, will not use a pak cache.
[2017.05.04-01.13.28:727][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.05.04-01.13.28:727][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.05.04-01.13.28:727][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2017.05.04-01.13.28:728][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2017.05.04-01.13.28:728][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2017.05.04-01.13.28:728][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2017.05.04-01.13.28:742][ 0]LogSlate: Using Freetype 2.6.0
[2017.05.04-01.13.28:744][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2017.05.04-01.13.28:744][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2017.05.04-01.13.29:224][ 0]LogLinux: Selected Device Profile: [Linux]
[2017.05.04-01.13.29:229][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.05.04-01.13.29:438][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
[2017.05.04-01.13.29:441][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.05.04-01.13.29:441][ 0]LogMeshUtilities: No automatic mesh merging module available
[2017.05.04-01.13.29:441][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2017.05.04-01.13.29:704][ 0]LogNetVersion: test4_16_0 , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 76501892)
[2017.05.04-01.13.29:943][ 0]LogAssetRegistry: FAssetRegistry took 0.0113 seconds to start up
[2017.05.04-01.13.30:024][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.016277 seconds
[2017.05.04-01.13.30:029][ 0]LogUObjectArray: 33921 objects as part of root set at end of initial load.
[2017.05.04-01.13.30:029][ 0]LogUObjectAllocator: 7177440 out of 0 bytes used by permanent object pool.
[2017.05.04-01.13.30:029][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.05.04-01.13.30:127][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2017.05.04-01.13.33:414][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.05.04-01.13.33:493][ 0]SourceControl: Info Source control is disabled
[2017.05.04-01.13.33:493][ 0]SourceControl: Info Source control is disabled
[2017.05.04-01.13.33:502][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
[2017.05.04-01.13.33:558][ 0]SourceControl: Info Source control is disabled
[2017.05.04-01.13.34:111][ 0]SourceControl: Info Source control is disabled
[2017.05.04-01.13.34:651][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.05.04-01.13.35:095][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2017.05.04-01.13.35:535][ 0]LogEngine: Initializing Engine...
[2017.05.04-01.13.35:551][ 0]LogMaterial: Missing cached shader map for material LevelColorationLitMaterial, compiling. Is special engine material.
[2017.05.04-01.13.36:131][ 0]LogMaterial: Missing cached shader map for material LevelColorationUnlitMaterial, compiling. Is special engine material.
[2017.05.04-01.13.36:388][ 0]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
[2017.05.04-01.13.37:111][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationLitMaterial, compiling. Is special engine material.
[2017.05.04-01.13.37:951][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationUnlitMateri, compiling. Is special engine material.
[2017.05.04-01.13.38:270][ 0]LogMaterial: Missing cached shader map for material VertexColorMaterial, compiling.
[2017.05.04-01.13.38:384][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_ColorOnly, compiling.
[2017.05.04-01.13.38:409][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_AlphaAsColor, compiling.
[2017.05.04-01.13.38:432][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_RedOnly, compiling.
[2017.05.04-01.13.38:451][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_GreenOnly, compiling.
[2017.05.04-01.13.38:478][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_BlueOnly, compiling.
[2017.05.04-01.13.38:494][ 0]LogMaterial: Missing cached shader map for material RemoveSurfaceMaterial, compiling.
[2017.05.04-01.13.38:504][ 0]LogMaterial: Missing cached shader map for material DebugMeshMaterial, compiling.
[2017.05.04-01.13.38:539][ 0]LogMaterial: Missing cached shader map for material M_InvalidLightmapSettings, compiling.
[2017.05.04-01.13.38:590][ 0]LogMaterial: Missing cached shader map for material GizmoMaterial, compiling.
[2017.05.04-01.13.38:602][ 0]LogMaterial: Missing cached shader map for material PhAT_JointLimitMaterial, compiling.
[2017.05.04-01.13.38:619][ 0]LogMaterial: Missing cached shader map for material GeomMaterial, compiling.
[2017.05.04-01.13.38:632][ 0]LogMaterial: Missing cached shader map for material EditorBrushMaterial, compiling.
[2017.05.04-01.13.38:648][ 0]LogMaterial: Missing cached shader map for material BoneWeightMaterial, compiling.
[2017.05.04-01.13.38:758][ 0]LogMaterial: Missing cached shader map for material ClothMaterial, compiling.
[2017.05.04-01.13.38:781][ 0]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
[2017.05.04-01.13.38:821][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.05.04-01.13.38:821][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2017.05.04-01.13.38:962][ 0]LogAIModule: Creating AISystem for world Untitled
[2017.05.04-01.13.38:974][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
[2017.05.04-01.13.38:975][ 0]LogALAudio: AL_VENDOR : OpenAL Community
[2017.05.04-01.13.38:975][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
[2017.05.04-01.13.38:975][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2017.05.04-01.13.38:975][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2017.05.04-01.13.38:975][ 0]LogInit: FAudioDevice initialized.
[2017.05.04-01.13.39:020][ 0]LogDerivedDataCache: Saved boot cache 0.04s 65MB ../../../../ue4test/test4_16_0/DerivedDataCache/Boot.ddc.
[2017.05.04-01.13.39:133][ 0]LogInit: Texture streaming: Enabled
[2017.05.04-01.13.39:158][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2017.05.04-01.13.39:639][ 0]LogInit: Transaction tracking system initialized
[2017.05.04-01.13.39:971][ 0]BlueprintLog: New page: Editor Load
[2017.05.04-01.13.41:025][ 0]LocalizationService: Info Localization service is disabled
[2017.05.04-01.13.41:317][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.05.04-01.13.41:688][ 0]LogConsoleResponse:Display:
[2017.05.04-01.13.41:707][ 0]LogMaterial: Missing cached shader map for material Cross_Mat, compiling.
[2017.05.04-01.13.41:750][ 0]LogMaterial: Missing cached shader map for material PhAT_BoneSelectedMaterial, compiling.
[2017.05.04-01.13.41:787][ 0]LogMaterial: Missing cached shader map for material PhAT_ElemSelectedMaterial, compiling.
[2017.05.04-01.13.41:816][ 0]LogMaterial: Missing cached shader map for material PhAT_NoCollisionMaterial, compiling.
[2017.05.04-01.13.41:849][ 0]LogMaterial: Missing cached shader map for material PhAT_UnselectedMaterial, compiling.
[2017.05.04-01.13.41:878][ 0]LogMaterial: Missing cached shader map for material Tick_Mat, compiling.
[2017.05.04-01.13.41:903][ 0]LogMaterial: Missing cached shader map for material WidgetGridVertexColorMaterial_Ma, compiling.
[2017.05.04-01.13.41:920][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial, compiling.
[2017.05.04-01.13.41:934][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Current, compiling.
[2017.05.04-01.13.41:949][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_X, compiling.
[2017.05.04-01.13.41:964][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Y, compiling.
[2017.05.04-01.13.41:978][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Z, compiling.
[2017.05.04-01.13.41:993][ 0]LogMaterial: Missing cached shader map for material WidgetVertexColorMaterial, compiling.
[2017.05.04-01.13.42:044][ 0]LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling.
[2017.05.04-01.13.42:081][ 0]LogMaterial: Missing cached shader map for material BlinkingCaret, compiling.
[2017.05.04-01.13.42:108][ 0]LogMaterial: Missing cached shader map for material M_StreamingPause, compiling.
[2017.05.04-01.13.42:138][ 0]LogFileCache: Scanning file cache for directory '/home/luke/Projects/ue4test/test4_16_0/Content/' took 0.00s
[2017.05.04-01.13.42:138][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.05.04-01.13.42:139][ 0]LogCook:Display: Mobile HDR setting 1
[2017.05.04-01.13.43:088][ 0]SourceControl: Info Source control is disabled
[2017.05.04-01.13.43:088][ 0]Cmd: MAP LOAD FILE="../../../../ue4test/test4_16_0/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.05.04-01.13.43:089][ 0]LightingResults: New page: Lighting Build
[2017.05.04-01.13.43:128][ 0]MapCheck: New page: Map Check
[2017.05.04-01.13.43:128][ 0]LightingResults: New page: Lighting Build
[2017.05.04-01.13.43:679][ 0]LogMaterial: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
[2017.05.04-01.13.43:916][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body, compiling.
[2017.05.04-01.13.44:036][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body, compiling.
[2017.05.04-01.13.44:294][ 0]LogMaterial: Missing cached shader map for material CubeMaterial, compiling.
[2017.05.04-01.13.44:326][ 0]LogMaterial: Missing cached shader map for material RampMaterial, compiling.
[2017.05.04-01.13.44:357][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2017.05.04-01.13.44:372][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.05.04-01.13.44:400][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.05.04-01.13.44:425][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 24.552ms to complete.
[2017.05.04-01.13.44:425][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.336
[2017.05.04-01.13.44:768][ 0]LogCollectionManager: Loaded 0 collections in 0.001386 seconds
[2017.05.04-01.13.44:793][ 0]LogFileCache: Scanning file cache for directory '/home/luke/Projects/ue4test/test4_16_0/Saved/Collections/' took 0.00s
[2017.05.04-01.13.44:793][ 0]LogFileCache: Scanning file cache for directory '/home/luke/Projects/ue4test/test4_16_0/Content/Developers/luke/Collections/' took 0.00s
[2017.05.04-01.13.44:793][ 0]LogFileCache: Scanning file cache for directory '/home/luke/Projects/ue4test/test4_16_0/Content/Collections/' took 0.00s
[2017.05.04-01.13.44:793][ 0]LogContentBrowser: Native class hierarchy populated in 0.0165 seconds. Added 2313 classes and 464 folders.
[2017.05.04-01.13.44:798][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
[2017.05.04-01.13.44:914][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0096 seconds. Added 0 classes and 0 folders.
[2017.05.04-01.13.45:006][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
[2017.05.04-01.13.45:094][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0012 seconds. Added 1 classes and 2 folders.
[2017.05.04-01.13.45:224][ 0]LogCrashTracker: Crashtracker disabled due to settings.
e[33m[2017.05.04-01.13.45:235][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
e[0m[2017.05.04-01.13.45:289][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0011 seconds. Added 1 classes and 2 folders.
[2017.05.04-01.13.45:289][ 0]LogLoad: (Engine Initialization) Total time: 24.58 seconds
[2017.05.04-01.13.45:289][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.21 seconds
[2017.05.04-01.13.45:290][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2017.05.04-01.13.45:637][ 0]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2017.05.04-01.13.45:641][ 0]LogSlate: Took 0.000078 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2017.05.04-01.13.45:657][ 0]LogSlate: Took 0.000562 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2017.05.04-01.13.45:735][ 0]LogMaterial: Missing cached shader map for material LevelGridMaterial2, compiling.
[2017.05.04-01.13.45:831][ 0]LogRenderer: Reallocating scene render targets to support 1056x532 NumSamples 1 (Frame:1).
[2017.05.04-01.13.46:092][ 0]LogLinux: Setting swap interval to 'Immediate'
[2017.05.04-01.13.46:092][ 0]LogInit: Adding external input plugin.
[2017.05.04-01.13.46:158][ 0]LogContentBrowser: Native class hierarchy updated for 'SteamVR' in 0.0011 seconds. Added 2 classes and 0 folders.
[2017.05.04-01.13.46:185][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2017.05.04-01.13.46:251][ 0]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
[2017.05.04-01.13.46:318][ 2]LogAssetRegistry: Asset discovery search completed in 16.3810 seconds
[2017.05.04-01.13.46:320][ 2]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2017.05.04-01.13.46:320][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000081 seconds (updated 0 objects)
[2017.05.04-01.13.47:385][ 78]LogLinux: Setting swap interval to 'Immediate'
[2017.05.04-01.14.11:799][873]LogLinux: Setting swap interval to 'Immediate'
[2017.05.04-01.14.12:105][896]LogTemp: Repeting last play command: Selected Viewport
[2017.05.04-01.14.12:154][896]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
[2017.05.04-01.14.12:154][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2017.05.04-01.14.12:155][896]PIE: New page: PIE session: ThirdPersonExampleMap (4 May 2017 9:14:12 pm)
[2017.05.04-01.14.12:155][896]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap
[2017.05.04-01.14.12:167][896]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011219s)
[2017.05.04-01.14.12:167][896]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2017.05.04-01.14.12:167][896]LogPlayLevel: PIE: World Init took: (0.000698s)
[2017.05.04-01.14.12:167][896]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExample