I’m stumbling here trying to figure out to get my character to move towards my mouse in the topdown example provided. If I click outside if my navmesh my character won’t move. Which is severely interrupting. Any chance anyone has built a solution for this?
But it went mostly unanswered. I’m mostly just looking for my character to go to the edge of the navmesh when I click outside of it. I don’t want the character to leave it, just travel in the direction of the mouse.
I would greatly appreciate any help on this!