Hi all,
I want to have an object in the world that when clicked on, brings up a text box in the widget BP. Currently the BP_selector sends a message to the BPI_interact interface when the obejct is clicked on. Things seem ok there since I am able to print a line in the widget_BP after the interact event is implemented/fired after i click on the object. things go awry after that. the floor_44_info variable is a border that holds the text i want to show and i cant get past it being invalid. i got an error message before implementing the is valid node that floor_44_info variable had a value of none. im confused because the variable is coming directly from the widget so it should have some value, and i am showing/hiding other elements of the widget when clicking on widget buttons. seems like things are breaking after the event interact fires but i dont know why. any help is greatly appreciated




