Clicking on instanced meshes causes weird artifacts


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Clicking on instanced meshes in the editor causes weird artifacts on some PCs.
I am trying to publish my environment on the UE Marketplace (UE 4.25-4.27).
According to the person reviewing my project: “Error occurs on AMD Ryzen 9 5950x w/ Radeon RX 6700 XT while no error occurs on Intel 5900x w/ 3080, both latest gen.”
I also haven’t been able to reproduce this glitch\artifact on my computer (AMD Ryzen 7 5800X with GeForce RTX 2070).
As seen in the gif, it only happens when you select all instanced meshes on the map and stops as soon as you deselect them.

I couldn’t find any mentions of such issues, so any help would be awesome