I have a Town Portal particle system. I want to be able to:
- have no collision on the particle system (not on the sphere trigger for overlaps, nor on the particle effect itself, nor on the static mesh trigger box)
- be able to click on this town portal to do something.
How do I set this up?
Currently I have a temporary solution by having a static mesh box in there, that seems to be detected by “Get hit result under cursor”. But it has to have collision enabled it seems for the click to work. Is there no way to click on the particle system itself?
Thanks in advance!