I want to create a menu that pops up when I hold down the mouse button and drag around the cursor like the one used in LoL:
http://riot-web-static.s3.amazonaws.com/images/news/March_2013/03_01_2013_-_smart_ping_announcement/Radial%20Menu_screen_EN.jpg
I already coded mouse logic and everything works fine, but right now I have nothing on screen. I really don’t know where to start since I’ve never worked with UI, so I was wondering if anyone could point me in the right direction
If you’re talking about how to draw the actual image to the screen, then I tend to add my actor to the HUDs list of PostRenderedActors via
AHUD::AddPostRenderedActor ( AHUD::AddPostRenderedActor | Unreal Engine Documentation)
And then override the native call back function in your actor:
AActor::PostRenderFor
There is also UMG which I haven’t used but seems nice.