I would like to clear all the points the player earned in a level if they die. What’s the catch?: Death is determined by weather or not a specific animation is called. Is there a way to recognize if the death animation was played in the animgraph and if so subtract the points earned in the level from the score and total score (Instance)?
I am new to unreal so detailed explanations are much appreciated. Also I’m a visual learned so any videos or pictures would be an even greater help.
Fully open one of the animations by double clicking on it (You can do this from the animation list or the state machines themselves). You’ll see that animation playing with the timeline underneath.
Right-click on the timeline and choose ‘Add Notify’ → ‘New Notify’. Name it (I’ve named it ‘TestNotify’ here.