I have several warnings stating that the “clear timer by function name” node is deprecated and I should use “clear timer by handle”. What is the proper way of updating the affected blueprints? The documentation still shows the old method.
Ok, so now timers are a bit more like other “things” which can be created in the world: the “Set Timer” node returns a “Timer handler” type representation of the timer which can be placed in a variable. That variable can then be referenced by the “Clear timer by handle” node. So the routine is similar to what is used with actors for example: spawn, keep reference in a variable, destroy.
Ah thanks, I didn’t see your answer as I typed mine.