Clean Up Command

Hi all,

I have a query.
I’m currently in the process of outputting my landscape complete with textures and foliage instance up to GitHub.
My project is very bloated as I bought a lot of Marketplace content and tested in in my map. I’d like to trim the project down - scrapping anything that is not tied to an actor.
I believe there’s a commandlet to do this? Can anyone expand on how this can be done?

Thanks,

Here you can read about it: https://forums.unrealengine/showthread.php?31104-Cleanup-unused-content :slight_smile:

Thanks .
In the end the easiest thing to do was simply make a new blank project and migrate the .umap to it. Beautifully simple!

Yep, that’s the best way -> you just have to make sure that you use the same folder structure so that you wont lose any references :slight_smile: