Today October 18th we released our first game Claybook, power by the Unreal Engine 4. Claybook is a unique world made entirely of clay. As it’s core, the game is our unique take to puzzle-platforming games. The game features our SDF raytracing and GPGPU fluid + physics simulation technology build on top of the UE4 that lets us simulate clay like environments.
The game is being developed for PC, Xbox One, and PS4. We felt that we should have early access period on the PC first so we can iterate the game more rapidly explore more fun ways to explore and experience the clay environment before the console releases. We are aiming to be in early access until early next year end of Q1 and push more content, make sure that user-generated content integration and services are where we feel that they should be. The game comes with clay world editor and has deep Steam Workshop integration directly inside the game.
If you are interested,
Game Steam store page
Our Discord channel
Early access trailer a few weeks ago.
Announcement trailer earlier this year.