General Information
The Classic FPS Shooter pack is a high configurable blueprint solution to create your own oldschool 90’s shooter like Quake, Doom, Heretic or Dusk.
What will be the next fast paced oldschool / classic 90’s shooter …
I would be very happy to receive your feedback and ideas. Use this thread or my discord.
Project Links
Discord
Public Trello
Soon
Website
Soon
Features
General
- Using the Unreal Engine Gameplay Framework
- Fitting names for variables / functions
- Performance
- Structured Blueprints
- No hitscans for monsters
- Save / Load
- Long Term Support
- Video Tutorials
- Sounds
- 3D Models
- Tutorial to integrate Project Borealis Movement (HL2 Movement)
Game / Level
- Difficulty
- Overall found secrets per level
- Overall killed monsters per level
Weapons
- Shotgun (Hitscan)
- Super Shotgun (Hitscan)
- Nailgun (Projectile)
- Grenade Launcher (Projectile)
- Rocket Launcher (Projectile)
- Thunderbolt (Is there a name for bad *** lightnings?)
Dynamic Door System
- Trigger
- Interaction
- Automatic
Triggers
- OnEnter
- OnAreaCleared
- OnShot
Dynamic Elevator / Platforms
- Dynamic Spline System for custom routes
Item Pickups
- Large Medikit
- Small Medikit
- Big Armor
- Small Armor
- Keys (Red, Blue, Yellow)
- Quad Damage
- Megahealth
- Invulnerability
- Weapons
- Small Ammunition Box
- Large Ammunition Box
Monster Spawns
- Always triggered (Performance)
Combat System
- Hitzones
- Headshots
- Boss Fights
- Behavior Trees
Secret System
- Counted per level
User Interfaces / HUD / Menus
- Start Menu
- Options
- Difficulty
- Save / Load
- Pause
- Exit
- HUD